NFS: 2015
EA called me again to work on the great Need For Speed refresh. My role on this project involved Creative Direction, Art Direction, 3D animation, 2D animation, look development, creating and managing 3D and 2D assets, compositing, design and a lot R&D.
Also had a lot of good fun working with EA Frostbite where I had the chance to create some of the UI for the game as well as implement it. Was also responsible for the Need For Speed Network design.
Game Interface Design Direction



Styleframes






Game Bootscreen (first thing you see when you start the game)

Client: ELECTRONIC ARTS
Cinematics team: MIGUEL RATO, ABDUL, KAM, PETER FLAUN, MATTEO GROSSI, NEIL
ALL RIGHTS RESERVED TO ELECTRONIC ARTS, GHOST STUDIO. DO NOT USE WITHOUT PERMISSION.