Design Director — Animator
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NFS: 2015 Direction

NFS: 2015

EA called me again to work on the great Need For Speed refresh. My role on this project involved Creative Direction, Art Direction, 3D animation, 2D animation, look development, creating and managing 3D and 2D assets, compositing, design and a lot R&D.

Also had a lot of good fun working with EA Frostbite where I had the chance to create some of the UI for the game as well as implement it. Was also responsible for the Need For Speed Network design.


Game Interface Design Direction

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Styleframes

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Game Bootscreen (first thing you see when you start the game) 

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Client: ELECTRONIC ARTS

Cinematics team: MIGUEL RATO, ABDUL, KAM, PETER FLAUN, MATTEO GROSSI, NEIL

 

ALL RIGHTS RESERVED TO ELECTRONIC ARTS, GHOST STUDIO. DO NOT USE WITHOUT PERMISSION.